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Resource Acquisition Attributes

Resource attributes can differentiate resources by custom properties such as skill level and experience to more accurately determine which resources to acquire at an activity or calculate time duration of the activity. The skill level, for example, can be different for a resource in one swimlane from that of a similar resource in another swimlane.

The default value for a resource attribute is 0, but you can assign per-resource initial values, as well as make assignments when a resource is acquired or released using the Attribute tab in the Define Resource dialog box.

Related Topics

Specify Resource Attributes

Acquire and Release a Resource

Specify a Resource Acquisition Constraint